[PATCH 2/6] wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().

Marvin testbot at winehq.org
Thu Apr 14 14:11:19 CDT 2016


Hi,

While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://testbot.winehq.org/JobDetails.pl?Key=22198

Your paranoid android.


=== w1064 (32 bit d3d9ex) ===
d3d9ex.c:2355: Test failed: Got unexpected hr 0, i=0.
d3d9ex.c:2357: Test failed: Got unexpected hr 0, i=0.
d3d9ex.c:2355: Test failed: Got unexpected hr 0, i=1.
d3d9ex.c:2357: Test failed: Got unexpected hr 0, i=1.

=== w1064 (64 bit d3d9ex) ===
d3d9ex.c:2355: Test failed: Got unexpected hr 0, i=0.
d3d9ex.c:2357: Test failed: Got unexpected hr 0, i=0.
d3d9ex.c:2355: Test failed: Got unexpected hr 0, i=1.
d3d9ex.c:2357: Test failed: Got unexpected hr 0, i=1.

=== w864 (64 bit device) ===
device.c:4317: Test failed: cw is 0xf60, expected 0x7f.
device.c:4326: Test failed: Callback cw is 0xf60, expected 0x7f.

=== w1064 (64 bit device) ===
device.c:4317: Test failed: cw is 0xf60, expected 0x7f.
device.c:4326: Test failed: Callback cw is 0xf60, expected 0x7f.



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