[PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject.
Henri Verbeet
hverbeet at gmail.com
Mon Apr 18 11:17:48 CDT 2016
On 18 April 2016 at 18:14, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote:
>>> object = &texture->IDirect3DRMTexture3_iface;
>>>
>>
> My bad, I forgot the & in &texture->IDirect3DRMTexture3_iface, but I'm sure
> you got what I meant.
>
That's fine. What you'll probably want once you start supporting other
objects is a table that maps the CLSID to a creation function.
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