[PATCH 05/10] wined3d: Try to avoid glGetTexImage() for 2D array textures.

Henri Verbeet hverbeet at gmail.com
Wed Apr 20 04:09:21 CDT 2016


On 20 April 2016 at 10:54, Józef Kucia <joseph.kucia at gmail.com> wrote:
> Is patch 121528 ok in its current form? It doesn't feel like a good
> idea messing with other surfaces in surface_download_data().
It seems ok, but I'd have to review it properly.



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