[PATCH 5/8] wined3d: Fixup vertex position in geometry shaders.

Matteo Bruni matteo.mystral at gmail.com
Wed Apr 20 10:57:11 CDT 2016


2016-04-20 12:50 GMT+02:00 Henri Verbeet <hverbeet at gmail.com>:
> Do we need this if we have GLSL 1.50 / ARB_fragment_coord_conventions?

Probably not, although I haven't tried yet. I'll look into that too.



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