[PATCH 3/4] d3drm: Implement IDirect3DRM*_CreateTexture.

Sebastian Lackner sebastian at fds-team.de
Thu Apr 28 14:58:40 CDT 2016


On 28.04.2016 21:17, Aaryaman Vasishta wrote:
>      if (FAILED(hr = d3drm_texture_create(&object)))
> +    {
> +        d3drm_texture_destroy(object);
>          return hr;
> +    }

I have not reviewed the whole series, but it looks like you are calling
d3drm_texture_destroy on an uninitialized variable here.




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