[PATCH 3/4] d3drm: Implement IDirect3DRM*_CreateTexture.

Aaryaman Vasishta jem456.vasishta at gmail.com
Thu Apr 28 15:30:32 CDT 2016


Right, I'll send another patch to fix this.

Cheers,
Aaryaman

On Friday, April 29, 2016, Sebastian Lackner <sebastian at fds-team.de> wrote:

> On 28.04.2016 21:17, Aaryaman Vasishta wrote:
> >      if (FAILED(hr = d3drm_texture_create(&object)))
> > +    {
> > +        d3drm_texture_destroy(object);
> >          return hr;
> > +    }
>
> I have not reviewed the whole series, but it looks like you are calling
> d3drm_texture_destroy on an uninitialized variable here.
>
>
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