[PATCH 5/7] ddraw/tests: Add test for edge antialiasing blending.

Józef Kucia joseph.kucia at gmail.com
Wed Aug 10 04:44:08 CDT 2016


On Tue, Aug 9, 2016 at 1:50 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 8 August 2016 at 16:52, Józef Kucia <jkucia at codeweavers.com> wrote:
>> +static D3DCOLOR get_surface_color_rb(IDirectDraw7 *ddraw, IDirectDrawSurface7 *surface,
>> +        unsigned int x, unsigned int y)
>> +{
>> +    IDirectDrawSurface7 *readback_surface;
>> +    DDSURFACEDESC2 surface_desc;
>> +    D3DCOLOR color;
>> +    HRESULT hr;
>> +
>> +    memset(&surface_desc, 0, sizeof(surface_desc));
>> +    surface_desc.dwSize = sizeof(surface_desc);
>> +    hr = IDirectDrawSurface7_GetSurfaceDesc(surface, &surface_desc);
>> +    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
>> +    surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
>> +    hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &readback_surface, NULL);
>> +    ok(SUCCEEDED(hr), "IDirectDraw7_CreateSurface failed, hr %#x.\n", hr);
>> +    hr = IDirectDrawSurface_BltFast(readback_surface, 0, 0, surface, NULL, 0);
>> +    ok(SUCCEEDED(hr), "IDirectDrawSurface7_BltFast failed, hr %#x.\n", hr);
>> +
>> +    color = get_surface_color(readback_surface, x, y);
>> +
>> +    IDirectDrawSurface7_Release(readback_surface);
>> +
>> +    return color;
>> +}
> What is this for?

I should have removed this before sending the patch...

>
> Note that ddraw too has a D3DPRASTERCAPS_ANTIALIASEDGES cap. What
> about other versions? I think at least IDirect3DDevice3 also had
> D3DRENDERSTATE_EDGEANTIALIAS.

D3DRENDERSTATE_EDGEANTIALIAS was introduced in DirectX 5. Tests for
other versions are included in the version 2 of the patch.



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