d3dx9: Add D3DXFrameFind stub.
Matteo Bruni
matteo.mystral at gmail.com
Tue Aug 16 14:47:34 CDT 2016
2016-08-12 12:35 GMT+02:00 Nikolay Sivov <bunglehead at gmail.com>:
> On 12.08.2016 13:00, Andrey Gusev wrote:
>> +D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *frame_root, const char *name)
>> +{
>> + FIXME("frame_root %p, name %s stub!\n", frame_root, debugstr_a(name));
>> +
>> + return NULL;
>> +}
>
> This looks trivial enough to implement. It's probably just going from
> pFrameFirstChild -> pFrameSibling. The question is does it check
> grandchildren, but it's easy to test.
In case this is still waiting my reply, I agree with Nikolay here.
It's probably supposed to check all the descendants recursively but,
yeah, tests.
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