[PATCH] d3dx10/tests: Basic tests for async loaders

Matteo Bruni matteo.mystral at gmail.com
Mon Aug 22 04:33:44 CDT 2016


2016-08-18 19:45 GMT+02:00 Nikolay Sivov <nsivov at codeweavers.com>:

> diff --git a/include/d3d10.idl b/include/d3d10.idl
> index 0ab6ab3..24fd2bf 100644
> --- a/include/d3d10.idl
> +++ b/include/d3d10.idl
> @@ -242,7 +242,7 @@ const unsigned int D3D_SPEC_DATE_YEAR
>  cpp_quote("#endif")
>
>  const unsigned int D3D10_APPEND_ALIGNED_ELEMENT                                         = 0xffffffff;
> -const unsigned int _FACD3D10                                                            = 0x87;
> +const unsigned int _FACD3D10                                                            = 0x879;
>  const unsigned int _FACD3D10DEBUG                                                       = _FACD3D10 + 1;
>  const unsigned int D3D10_FILTER_TYPE_MASK                                               = 0x3;
>  const unsigned int D3D10_SDK_VERSION                                                    = 29;

Can you please send this chunk separately? I'll send a fixed up
version of the rest later on.



More information about the wine-devel mailing list