Testing Direct3D

Fabian Maurer dark.shadow4 at web.de
Thu Dec 1 16:21:52 CST 2016


On Saturday, November 26, 2016 12:42:16 AM CET you wrote:
> Other options, once you have a test patch you could ask on
> #winehackers or here on wine-devel for someone to give it a try. Still
> suboptimal, yeah...
> 
> I think there is a plan to add support for real boxes to the Testbot,
> although that's probably not happening in the short term.

I see, it would make sense for the 3D tests, at least.

On Friday, November 25, 2016 9:36:23 PM CET Stefan Dösinger wrote:
> Not really. You really want to have a real Windows machine if you want
> to do d3d development. The testbot VMs do help with some things (e.g.
> the d3d reference counting is implemented in Microsoft's part of the d3d
> stack), but our tests are full with broken() statements that accept
> behavior from VMs that are known to break games.
> 
> If you need some one off test runs you can send me a patch and I can run
> them on my Windows boxes for you.

Thanks for the offer, I got a bit more storage and managed to set up a 
partition with win10 for dual boot, so I can test it myself, at least on my 
AMD card. Feel like this is a lot faster and less annoying for you and me.



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