[PATCH 6/6] ddraw: Replace wined3d_surface_preload() with wined3d_texture_preload().

Riccardo Bortolato rikyz619 at gmail.com
Mon Feb 1 14:06:45 CST 2016


2016-02-01 16:03 GMT+01:00 Henri Verbeet <hverbeet at gmail.com>:
> On 1 February 2016 at 15:47, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
>> Yes, I noticed on wine-patches after rebasing and sending my set, the
>> rest is still appliable though.
>> I also have sitting in my queue since months a patch identical to
>> 118671, but if linking my github repository isn't enough I don't know
>> how to signal those changes to the wine community (in order to avoid
>> duplication of work).
>>
> I don't think the github interface is all that practical for reviewing
> patches, although I'm sure that's just personal prejudice. The
> contents of github repositories also have a tendency to change. Either
> way, the result is that I rarely look at github links. If you want me
> to actually look at a series, do something along the lines of "git
> format-patch --stdout origin | xz > patches.mbox.xz", and attach it to
> a mail to wine-devel.
>

OK.

>> I don't want to spam wine-devel too much, should I post that list to
>> you privately? Or you mean you will work on this cleanup and I should
>> just stop posting them?
>>
> But yeah, at this point I've pretty much started working on it myself,
> and at least the next 20 or so patches in my tree aren't all that
> tricky, so it's probably best to just wait a while until I'm done.

Fine, would you mind sharing your queue then? I have currently more
than 40 patches that I'm constantly rebasing, it would help knowing
it's not a pointless exercise.

Thanks,
Riccardo



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