On 9 February 2016 at 11:24, Józef Kucia <jkucia at codeweavers.com> wrote: > + enum resource_type > + { > + rt_texture_2d, > + rt_texture_3d, > + }; > + > + static const struct > + { > + DXGI_FORMAT format; > + D3D11_BIND_FLAG bind_flags; > + enum resource_type type; Why not D3D11_RESOURCE_DIMENSION?