[PATCH] d3d11.idl: Add ID3D11VideoContext interface (try 2)

Henri Verbeet hverbeet at gmail.com
Fri Jan 15 03:44:32 CST 2016


On 15 January 2016 at 09:30, Andrey Turkin <andrey.turkin at gmail.com> wrote:
> 2016-01-15 3:35 GMT+03:00 Józef Kucia <joseph.kucia at gmail.com>:
>>
>> It would preferably be written as "UINT Usage : 1;". This applies to
>> other bit fields.
>
>
> Make sense, will do
>
The main thing I'd personally be worried about would be the
portability of bit fields. I think that in case of
D3D11_VIDEO_PROCESSOR_COLOR_SPACE the layout ends up being the same
between MSVC and gcc on x86, but I'm not sure that's something we can
depend on, or if that also holds on different compilers or e.g.
64-bit.



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