[PATCH 6/7] wined3d: Recognize SM4 _sat instruction modifier.

Henri Verbeet hverbeet at gmail.com
Mon Jan 18 15:39:30 CST 2016


On 18 January 2016 at 21:16, Józef Kucia <jkucia at codeweavers.com> wrote:
> @@ -909,6 +919,7 @@ static void shader_sm4_read_instruction(void *data, const DWORD **ptr, struct wi
>                  ins->handler_idx = WINED3DSIH_TABLE_SIZE;
>                  return;
>              }
> +            priv->dst_param[i].modifiers |= instruction_dst_modifier;
This is fine, although I wonder if you considered making saturation an
instruction modifier on the wined3d_shader_instruction side instead?



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