[PATCH 4/8] d3d11: Handle NULL source box in d3d10_device_CopySubresourceRegion().

Henri Verbeet hverbeet at gmail.com
Thu Jan 21 09:14:38 CST 2016


On 20 January 2016 at 22:11, Józef Kucia <joseph.kucia at gmail.com> wrote:
> It's not strictly necessary to do it here but I have to construct
> dst_rect based on src_box. In v2 I pass a NULL src_rect to
> wined3d_surface_blt(). I am not sure if it's really better.
You're probably right, I think I like the original better as well.



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