[PATCH 1/7] wined3d: Validate render state in wined3d_device_set_render_state().

Henri Verbeet hverbeet at gmail.com
Thu Jan 28 07:50:42 CST 2016


On 28 January 2016 at 00:17, Józef Kucia <jkucia at codeweavers.com> wrote:
> +    if (state > WINEHIGHEST_RENDER_STATE)
> +    {
> +        WARN("Unhandled render state %#x.\n", state);
> +        return;
> +    }
It may make sense to do this for wined3d_device_get_render_state() as well.



More information about the wine-devel mailing list