[PATCH 02/12] d3drm: Move d3drm_device struct to d3drm_private.h.

Aaryaman Vasishta jem456.vasishta at gmail.com
Fri Jul 8 04:01:22 CDT 2016


>
> +struct d3drm_device
> +{
> +    IDirect3DRMDevice IDirect3DRMDevice_iface;
> +    IDirect3DRMDevice2 IDirect3DRMDevice2_iface;
> +    IDirect3DRMDevice3 IDirect3DRMDevice3_iface;
> +    IDirect3DRMWinDevice IDirect3DRMWinDevice_iface;
> +    IDirect3DRM *d3drm;
> +    IDirectDraw *ddraw;
> +    IDirectDrawSurface *primary_surface, *render_target;
> +    IDirectDrawClipper *clipper;
> +    IDirect3DDevice *device;
> +    LONG ref;
> +    BOOL dither;
> +    D3DRMRENDERQUALITY quality;
> +    DWORD rendermode;
> +    DWORD height;
> +    DWORD width;
> +};
> +
>
> I should remove the current forward declaration now that this patch moves
the definition here.
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