[PATCH] wined3d: Fix the size parameter of glVertexAttrib*Pointer().

Józef Kucia joseph.kucia at gmail.com
Wed Jul 13 02:14:47 CDT 2016


On Wed, Jul 13, 2016 at 9:01 AM, Guillaume Charifi
<guillaume.charifi at sfr.fr> wrote:
> Yes, you're right, don't worry, only stupid local changes with unexpected
> side-effects.
> But anyway, shouldn't it be more explicit to use component_count in this
> case ?

I guess that "gl_vtx_format" might be a little misleading name.



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