[PATCH 7/7] d3d11/tests: Add test for bitwise shader instructions.

Józef Kucia joseph.kucia at gmail.com
Tue Jul 19 01:47:52 CDT 2016


On Mon, Jul 18, 2016 at 1:27 PM, Józef Kucia <jkucia at codeweavers.com> wrote:
> +            return uint4(~bits[0], ~(bits[0] & ~0u), ~bits[1], ~(bits[1] & ~0u));

This is a mistake. It should read "return uint4(~bits[0], ~(bits[0] ^
~0u), ~bits[1], ~(bits[1] ^ ~0u));".



More information about the wine-devel mailing list