[PATCH] wined3d : Set texture target of WINED3DFMT_NULL to 0

Henri Verbeet hverbeet at gmail.com
Fri Jun 3 08:38:38 CDT 2016


On 2 June 2016 at 07:39, Max Qian <public at maxqia.com> wrote:
> This fixes https://bugs.winehq.org/show_bug.cgi?id=40624
> Signed-off-by: Max Qian <public at maxqia.com>
> ---
>  dlls/wined3d/context.c         | 4 ++--
>  dlls/wined3d/wined3d_private.h | 5 +++++
>  2 files changed, 7 insertions(+), 2 deletions(-)
>
The patch got wrapped, please use git send-email for submitting
patches. Regardless, I don't think this is an improvement over Józef's
patch. (Which I think would be fine for fixing the regression, even if
we want to improve the way WINED3DFMT_NULL is handled in general.)



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