[PATCH] wined3d: Correct memory size for Geforece 9600 GT (resend)

Henri Verbeet hverbeet at gmail.com
Wed Jun 15 06:58:41 CDT 2016


On 15 June 2016 at 13:25, Alistair Leslie-Hughes
<leslie_alistair at hotmail.com> wrote:
> On 15/06/16 20:51, Henri Verbeet wrote:
>> This isn't necessarily wrong, but why is this needed/more correct?
> I used this video card. When I was playing a game which requires 512MB
> of video memory it causes a crash due to out of video memory.
>
> Since this card comes with 512MB by default, it seems like the correct
> thing to adjust.
>
Ok, but there are supposedly variants with 1024 MiB of video memory as
well, which then creates a similar situation when someone wants to run
an application that requires 1024 MiB of video memory. More generally
speaking, for any card that has variants with different amounts of
video memory, there's a trade-off between potentially reporting more
memory than the card actually has and potentially reporting less
memory than the card actually has. I tend to think it's safer to err
on the side of reporting too much memory, so in that regard this is
fine, but the entire issue also just goes away when you use a driver
that supports GLX_MESA_query_renderer. Is your card not well supported
by Nouveau?



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