[PATCH 1/4] d3drm: Add stubs for IDirect3DRMFrame interface. (v4)

Aaryaman Vasishta jem456.vasishta at gmail.com
Fri Jun 17 14:26:22 CDT 2016


On a deeper look, it seems only GetTransform is such a thunk that doesn't
have tests for version 1. I'll add this thunk and resend the patch, after
the rearrangement changes.

Cheers,
Aaryaman

On Fri, Jun 17, 2016 at 11:44 PM, Stefan Dösinger <stefandoesinger at gmail.com
> wrote:

>
> > Am 17.06.2016 um 14:40 schrieb Aaryaman Vasishta <
> jem456.vasishta at gmail.com>:
> >
> > > Doesn't that potentially break currently working applications? And
> > > while having tests is great, I'm not sure I agree with the premise
> > > that it's better to return E_NOTIMPL than to forward to an
> > > implementation that may have subtle differences but probably doesn't
> > > in most cases.
>
> > I don't disagree with you. I just want an acceptable patch for this as
> I'll need it for implementing viewports. Also a lot of version 2 stuff uses
> version 1 frames as well, which makes it more important. I've CC'd Stefan
> in this mail, hopefully we can agree on something which works for all.
> I am fine with imperfect / possibly broken thunks. What I want to avoid is
> wasting too much time on possible corner cases for a thunk that thunks to
> an E_NOTIMPL or barely implemented function. I guess I forgot about the
> possibility that the existing Frame code runs any real application :-\ .
>
>
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