[PATCH 7/9] d3d11: Implement ID3D11UnorderedAccessView interface.
Henri Verbeet
hverbeet at gmail.com
Fri Jun 24 05:56:22 CDT 2016
On 24 June 2016 at 11:46, Józef Kucia <jkucia at codeweavers.com> wrote:
> + switch (desc->ViewDimension)
> + {
> + case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
> + if (desc->u.Texture1DArray.ArraySize == -1 && desc->u.Texture1DArray.FirstArraySlice < layer_count)
I noticed too late for the other normalisation functions, but
"ArraySize" is unsigned.
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