[PATCH 7/9] d3d11: Implement ID3D11UnorderedAccessView interface.

Józef Kucia joseph.kucia at gmail.com
Fri Jun 24 06:23:25 CDT 2016


On Fri, Jun 24, 2016 at 12:56 PM, Henri Verbeet <hverbeet at gmail.com> wrote:
> On 24 June 2016 at 11:46, Józef Kucia <jkucia at codeweavers.com> wrote:
>> +    switch (desc->ViewDimension)
>> +    {
>> +        case D3D11_UAV_DIMENSION_TEXTURE1DARRAY:
>> +            if (desc->u.Texture1DArray.ArraySize == -1 && desc->u.Texture1DArray.FirstArraySlice < layer_count)
> I noticed too late for the other normalisation functions, but
> "ArraySize" is unsigned.

Should I use 0xffffffff in tests as well?



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