[PATCH 2/6] dxgi: Add feature level support.
Henri Verbeet
hverbeet at gmail.com
Wed Mar 2 06:44:35 CST 2016
On 2 March 2016 at 09:36, Józef Kucia <joseph.kucia at gmail.com> wrote:
> Not that this is necessarily bad way to implement feature levels, but
> have you considered exposing wined3d_d3d_level from wined3d?
>
We'll probably want that at some point, yeah. The main issue I see
with this patch though is that I think implementing
d3d10_device_GetFeatureLevel() / d3d11_device_GetFeatureLevel() on top
of this looks awkward.
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