ole32: Implement CoGetApartmentType. (v2)
Sebastian Lackner
sebastian at fds-team.de
Wed Mar 2 08:41:55 CST 2016
On 02.03.2016 10:20, Huw Davies wrote:
> On Wed, Mar 02, 2016 at 08:51:49AM +0100, Sebastian Lackner wrote:
>> From: Michael Müller <michael at fds-team.de>
>>
>> Signed-off-by: Michael Müller <michael at fds-team.de>
>> Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
>> ---
>>
>> Changes in v2 (thanks Nikolay):
>> * Replace ERROR_SUCCESS -> S_OK (Oopps..)
>> * Initialize variables in tests to make it more convincing.
>>
>> dlls/api-ms-win-core-com-l1-1-0/api-ms-win-core-com-l1-1-0.spec | 2
>> dlls/api-ms-win-core-com-l1-1-1/api-ms-win-core-com-l1-1-1.spec | 2
>> dlls/api-ms-win-downlevel-ole32-l1-1-0/api-ms-win-downlevel-ole32-l1-1-0.spec | 2
>> dlls/combase/combase.spec | 2
>> dlls/ole32/compobj.c | 29 +++++
>> dlls/ole32/ole32.spec | 1
>> dlls/ole32/tests/compobj.c | 56 ++++++++++
>> include/objidl.idl | 9 +
>> 8 files changed, 99 insertions(+), 4 deletions(-)
>
> The prototype should go in objbase.h .
>
> Actually, newer SDKs have moved that into combaseapi.h, but we don't have
> that yet so objbase.h is good for now.
>
> Huw.
>
Are you sure? In my Windows 10 header files, its defined in ObjIdl.h and ObjIdlbase.h,
but not in combaseapi.h. This is also what MSDN says. Should I move it nevertheless?
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