[PATCH v2 08/12] wined3d: Implement stencil clear in wined3d_device_clear_rendertarget_view().
Henri Verbeet
hverbeet at gmail.com
Tue Mar 15 08:40:23 CDT 2016
On 15 March 2016 at 10:52, Józef Kucia <jkucia at codeweavers.com> wrote:
> static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
> - struct wined3d_rendertarget_view *view, const RECT *rect, float depth)
> + struct wined3d_rendertarget_view *view, const RECT *rect, DWORD clear_flags,
Minor typo.
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