[PATCH v2 08/12] wined3d: Implement stencil clear in wined3d_device_clear_rendertarget_view().

Henri Verbeet hverbeet at gmail.com
Tue Mar 15 08:40:23 CDT 2016


On 15 March 2016 at 10:52, Józef Kucia <jkucia at codeweavers.com> wrote:
>  static HRESULT cpu_blit_depth_fill(struct wined3d_device *device,
> -        struct wined3d_rendertarget_view *view, const RECT *rect, float depth)
> +        struct wined3d_rendertarget_view *view,  const RECT *rect, DWORD clear_flags,
Minor typo.



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