[PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.

Aaryaman Vasishta jem456.vasishta at gmail.com
Tue Mar 15 16:29:14 CDT 2016


Oops - I think I forgot to merge Nikolay's changes in d3drm_private.h while
pulling the latest build, causing the patch to fail to apply. I'll send an
updated patch tomorrow.

On Wed, Mar 16, 2016 at 2:52 AM, Aaryaman Vasishta <
jem456.vasishta at gmail.com> wrote:

> I forgot to remove some trailing whitespaces - sorry about that!
> I will send another patch without them if needed.
>
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