[PATCH 2/2] d3drm: Partially Implement IDirect3DRM*::LoadTexture.

Henri Verbeet hverbeet at gmail.com
Wed Mar 16 06:59:19 CDT 2016


On 15 March 2016 at 22:19, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote:
>  dlls/d3drm/Makefile.in     |   2 +-
>  dlls/d3drm/d3drm.c         |  35 +++++--
>  dlls/d3drm/d3drm_private.h |   6 ++
>  dlls/d3drm/tests/d3drm.c   |  22 ++++-
>  dlls/d3drm/texture.c       | 224 ++++++++++++++++++++++++++++++++++++++++++++-
>  5 files changed, 273 insertions(+), 16 deletions(-)
>
I briefly looked at this, and it has some issues, some perhaps more
obvious than others. But let's work on the first patch in the series
first.



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