[PATCH 2/2] wined3d: Support WINED3DUSAGE_TEXTURE in debug_d3dusage

Henri Verbeet hverbeet at gmail.com
Mon May 9 08:43:24 CDT 2016


On 7 May 2016 at 12:17, Alistair Leslie-Hughes
<leslie_alistair at hotmail.com> wrote:
> @@ -3573,6 +3573,7 @@ const char *debug_d3dusage(DWORD usage)
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
> +    WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
>  #undef WINED3DUSAGE_TO_STR
Please add the other missing values as well.



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