[PATCH 3/6] d3drm: Implement IDirect3DRM*_CreateTexture. (v4)

Henri Verbeet hverbeet at gmail.com
Wed May 11 12:29:31 CDT 2016


On 11 May 2016 at 19:25, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote:
> I just realized I can avoid calling d3drm_validate_image() there by just
> returning D3DRMERR_BADVALUE if InitFromImage fails. Is that fine?
>
Yeah.



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