[PATCH 3/6] d3drm: Implement IDirect3DRM*_CreateTexture. (v5)

Henri Verbeet hverbeet at gmail.com
Fri May 13 05:25:13 CDT 2016


On 11 May 2016 at 21:19, Aaryaman Vasishta <jem456.vasishta at gmail.com> wrote:
> +    if (FAILED(hr = IDirect3DRMTexture3_InitFromImage(*texture, image)))
> +    {
> +        IDirect3DRMTexture3_Release(*texture);
> +        return D3DRMERR_BADVALUE;
> +    }
You're not using the value of "hr", so the assignment is redundant.



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