[PATCH 1/5] d3d9/tests: Add test for checking buffer resource format support.
Marvin
testbot at winehq.org
Thu Nov 3 06:31:09 CDT 2016
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://testbot.winehq.org/JobDetails.pl?Key=26399
Your paranoid android.
=== w864 (64 bit device) ===
device.c:4392: Test failed: cw is 0xf60, expected 0x7f.
device.c:4401: Test failed: Callback cw is 0xf60, expected 0x7f.
=== w1064 (64 bit device) ===
device.c:4392: Test failed: cw is 0xf60, expected 0x7f.
device.c:4401: Test failed: Callback cw is 0xf60, expected 0x7f.
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