[PATCH 3/5] d3d10core/tests: Fix test failures in test_render_target_views().

Henri Verbeet hverbeet at gmail.com
Tue Nov 8 09:56:05 CST 2016


On 8 November 2016 at 12:11, Józef Kucia <jkucia at codeweavers.com> wrote:
> The initial texture data is not necessarily initialized to 0.
>
That's different from at least d3d9. It probably also implies we can
skip clearing the initial texture contents for d3d10+.



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