d3drm: Avoid shift overflow when using RGBA_MAKE.

Thomas Faber thomas.faber at reactos.org
Thu Nov 10 11:53:04 CST 2016


On 2016-11-10 16:26, Henri Verbeet wrote:
> I've just sent a different patch
> (https://source.winehq.org/patches/data/127691), that hopefully also
> addresses this.

It does, thanks!



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