[PATCH 1/5] wined3d: Add a quirk for GL implementations not supporting sRGB FBO attachments.

Henri Verbeet hverbeet at gmail.com
Fri Oct 14 04:43:55 CDT 2016


On 14 October 2016 at 00:03, Matteo Bruni <mbruni at codeweavers.com> wrote:
> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> As it seems to be the case for i915 (at least with some Mesa versions).
>
> This is only a problem because the GL implementation also exposes
> EXT_texture_sRGB_decode and when that extension is available we always
> use the sRGB format.
>
> For bug 41052.
>
Just disabling EXT_texture_sRGB in this case is probably fine, but
it's a little unfortunate that we already retrieve this information in
init_format_fbo_compat_info(). Would it be hard to use that
information instead?



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