[PATCH 6/6] wined3d: Rename buffer_invalidate_bo_range() to buffer_mark_dirty_area().

Henri Verbeet hverbeet at gmail.com
Wed Oct 19 06:32:02 CDT 2016


On 16 October 2016 at 21:46, Józef Kucia <jkucia at codeweavers.com> wrote:
> -static void buffer_invalidate_bo_range(struct wined3d_buffer *buffer, unsigned int offset, unsigned int size)
> +static void buffer_mark_dirty_area(struct wined3d_buffer *buffer, unsigned int offset, unsigned int size)
I assume this is for consistency with buffer_clear_dirty_areas() and
the like, but in the larger context we're using validate/invalidate
for terminology.



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