[PATCH] d2d1: Use transformed geometry to translate glyph run outline

Henri Verbeet hverbeet at gmail.com
Fri Oct 28 08:55:18 CDT 2016


On 28 October 2016 at 13:23, Nikolay Sivov <nsivov at codeweavers.com> wrote:
> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
> ---
>  dlls/d2d1/render_target.c | 27 +++++++++++++++++++--------
>  1 file changed, 19 insertions(+), 8 deletions(-)
>
This is probably fine, but why would you want to do that?



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