[PATCH 7/7] ddraw: Fix remaining style issues in executebuffer.c
Henri Verbeet
hverbeet at gmail.com
Mon Oct 31 08:36:07 CDT 2016
On 30 October 2016 at 15:02, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> Feel free to ignore this. With this the file follows the wined3d style,
> unless I missed something...
> +static void _dump_executedata(const D3DEXECUTEDATA *lpData)
Naming conventions for "_dump_executedata" and "lpData".
> TRACE("dwSize : %d\n", lpData->dwSize);
%u for unsigned integers, punctuation.
> -static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc) {
> +static void _dump_D3DEXECUTEBUFFERDESC(const D3DEXECUTEBUFFERDESC *lpDesc)
> +{
> TRACE("dwSize : %d\n", lpDesc->dwSize);
Likewise.
> TRACE("dwFlags : %x\n", lpDesc->dwFlags);
%#x for hexadecimal values.
> @@ -76,12 +78,12 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer,
> for (;;)
> {
> D3DINSTRUCTION *current = (D3DINSTRUCTION *)instr;
Should probably be const.
> - BYTE size;
> - WORD count;
> -
> - count = current->wCount;
> - size = current->bSize;
> - instr += sizeof(D3DINSTRUCTION);
> + BYTE size;
> + WORD count;
> +
> + count = current->wCount;
> + size = current->bSize;
> + instr += sizeof(D3DINSTRUCTION);
"sizeof(*current)"
> instr = (char*)current + ci->dwOffset;
"(char *)"
> + default:
> + ERR("Unhandled OpCode %d !!!\n",current->bOpcode);
Should probably use %#x. Punctuation.
Some of these probably deserve a patch on their own, and there may
very well be more issues.
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