[PATCH 3/3] d3d9/tests: Add test for SW shader in MVP mode.

Paul Gofman gofmanp at gmail.com
Wed Aug 23 09:57:52 CDT 2017


Test failure (https://source.winehq.org/patches/data/136654.testfail) is 
unrelated to this patch. It fails in a different test run before the 
newly added one. Besides, I tested with a dummy patch (adding just a 
newline in visual.c), similar failure is there: 
https://testbot.winehq.org/JobDetails.pl?Key=32779.

On 08/23/2017 05:33 PM, Marvin wrote:
> Hi,
>
> While running your changed tests on Windows, I think I found new failures.
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please double-check?
> Full results can be found at
> https://testbot.winehq.org/JobDetails.pl?Key=32778
>
> Your paranoid android.
>
>
> === w8 (32 bit visual) ===
> visual.c:7975: Test failed: Input test: Quad 3(2crd-wrongidx) returned color 0x00ff00ff, expected 0x00ff0080
>
> === w1064 (64 bit visual) ===
> visual.c:8023: Test failed: Got unexpected color 0x00007580 for quad 2 (different colors).
>




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