[PATCH] [d3dx9]: Add D3DXComputeTangentFrame implementation
Matteo Bruni
matteo.mystral at gmail.com
Wed Dec 6 06:34:38 CST 2017
2017-12-05 22:50 GMT+01:00 Vijay Kiran Kamuju <infyquest at gmail.com>:
> Hi Matteo,
Hi!
> On Tue, Dec 5, 2017 at 8:47 PM, Matteo Bruni <matteo.mystral at gmail.com> wrote:
>> 2017-12-01 11:20 GMT+01:00 Vijay Kiran Kamuju <infyquest at gmail.com>:
>>> + D3DDECLUSAGE_BINORMAL, 0, D3DDECLUSAGE_TANGENT, 0, D3DDECLUSAGE_NORMAL, 0,
>>> + options | D3DXTANGENT_GENERATE_IN_PLACE,
>>> + NULL, 0.01f, 0.25f, 0.01f, NULL, NULL);
>>
>> I think we want some tests, at the very least to confirm that those
>> are the correct arguments.
> I have used below MSDN docs :
> https://msdn.microsoft.com/en-us/library/windows/desktop/bb172744(v=vs.85).aspx
> Do we still need tests?
Yes, MSDN is known not to be a reliable reference.
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