[PATCH 8/9] ddraw: Set depth test state while resetting device.

Józef Kucia jkucia at codeweavers.com
Thu Dec 7 05:14:23 CST 2017


wined3d will not do this anymore

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/ddraw/surface.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 394e915e2cd1..26d83cd709f1 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -6002,6 +6002,9 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
                 HeapFree(GetProcessHeap(), 0, texture);
                 return hr_ddraw_from_wined3d(hr);
             }
+
+            wined3d_device_set_render_state(ddraw->wined3d_device, WINED3D_RS_ZENABLE,
+                    !!swapchain_desc.enable_auto_depth_stencil);
         }
     }
 
-- 
2.13.6




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