[PATCH 1/2] wined3d: Correctly restore texture max level in shader_resource_view_generate_mipmaps().

Józef Kucia joseph.kucia at gmail.com
Thu Dec 7 05:50:49 CST 2017


On Thu, Dec 7, 2017 at 12:39 PM, Józef Kucia <jkucia at codeweavers.com> wrote:
> Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
> ---
>  dlls/wined3d/view.c | 9 +++------
>  1 file changed, 3 insertions(+), 6 deletions(-)

This patch is wrong, please ignore.



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