[PATCH vkd3d 3/4] include: Prefix public header file names with vkd3d.

Henri Verbeet hverbeet at gmail.com
Fri Dec 15 08:43:07 CST 2017


On 15 December 2017 at 17:46, Józef Kucia <joseph.kucia at gmail.com> wrote:
> The downside is that it might be slightly annoying when using vkd3d for
> source ports, i.e. you have to use vkd3d_d3d12.h instead of d3d12.h.
> Also, vkmodelviewer needs a small fix which I am going to push if this
> is committed.
>
If that's something we care enough about, we could consider providing
compatibility headers as part of vkd3d-utils. I.e.,
"vkd3d-utils/d3d12.h" would include vkd3d_d3d12.h. It may not be a bad
idea to move e.g. the D3D12CreateDevice() prototype to
vkd3d-utils/d3d12.h as well.



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