Reproducible builds

Marcus Meissner marcus at jet.franken.de
Sun Feb 19 11:55:27 CST 2017


On Sun, Feb 19, 2017 at 05:36:30PM +0100, wylda at volny.cz wrote:
> > Od: Stefan Dösinger <stefandoesinger at gmail.com>
> >
> >Am 2017-02-19 um 10:00 schrieb wylda at volny.cz:
> >> Anyway, there are 7 files out of 2750 which _always_ pickup some random
> >> value and use that consistently. Why are these libraries built
> >> inconsitently? Is that intentional? An example is attached.
> >
> >Have you looked at the .o files of those libraries? Finding the .c file
> >that introduces the difference might give some hints to pin down the
> >problem.
> >
> 
> Thanks. These "random" value come from:
> 
>  * olepro_t.res
>  * std_ole_v2_t.res
>  * wuapi_tlb_t.res
> 
> Anyway, all the other folders also have *.res files. Can these 3 be "fixed"
> so that they behave like the rest of dll-folders? Or can i pass some kind
> of parameter or switch?

std_ole_v2_t.res always comes out the same for me, in 32 and 64bit builds
when I set WIDL_TIME_OVERRIDE="0".

Same for olepro_t.res

(current git state)

Ciao, Marcus



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