[PATCH] wined3d: Don't enable GL_EXT_geometry_shader4 on OpenGL >3.1

Henri Verbeet hverbeet at gmail.com
Mon Jul 31 06:25:41 CDT 2017


On 31 July 2017 at 08:13, Zach Mertes <techiezach at gmail.com> wrote:
> GL_EXT_geometry_shader4's features are intrinsically enabled on OpenGL
> 3.1 and newer.
> Enabling it past 3.1 causes an annoying GLSL warning.
>
Against what version of Wine is this written? While it's correct that
we don't (ever) want to use EXT_geometry_shader4, Wine has never used
that extension. We initially used ARB_geometry_shader4 and later
dropped it in favour of the 3.2 core profile.



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