[PATCH 1/4] d3drm: Make it possible to create material objects with CreateObject().
Henri Verbeet
hverbeet at gmail.com
Thu Jun 22 05:58:47 CDT 2017
On 21 June 2017 at 14:39, Nikolay Sivov <nsivov at codeweavers.com> wrote:
> diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
> index fc19b97b8b..6c2903226a 100644
> --- a/dlls/d3drm/tests/d3drm.c
> +++ b/dlls/d3drm/tests/d3drm.c
> @@ -1404,6 +1404,8 @@ static void test_object(void)
> { &CLSID_CDirect3DRMFrame, &IID_IDirect3DRMFrame2 },
> { &CLSID_CDirect3DRMFrame, &IID_IDirect3DRMFrame3 },
> { &CLSID_CDirect3DRMLight, &IID_IDirect3DRMLight },
> + { &CLSID_CDirect3DRMMaterial, &IID_IDirect3DRMMaterial },
> + { &CLSID_CDirect3DRMMaterial, &IID_IDirect3DRMMaterial2 },
> };
> IDirect3DRM *d3drm1;
> IDirect3DRM2 *d3drm2;
> @@ -1429,7 +1431,8 @@ static void test_object(void)
> {
> BOOL takes_ref = IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMMeshBuilder) ||
> IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMFrame) ||
> - IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMLight);
> + IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMLight) ||
> + IsEqualGUID(tests[i].clsid, &CLSID_CDirect3DRMMaterial);
If there are going to be more of these, it probably makes sense to
just include the information as a field in tests[].
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