[v5 2/3] d3dx9: Get rid of constant's length checking for matrix in set_constants().
Matteo Bruni
matteo.mystral at gmail.com
Tue Jun 27 13:40:57 CDT 2017
2017-06-27 20:38 GMT+02:00 Paul Gofman <gofmanp at gmail.com>:
> On 06/27/2017 09:34 PM, Matteo Bruni wrote:
>>
>> 2017-06-22 15:11 GMT+02:00 Paul Gofman <gofmanp at gmail.com>:
>>>
>>> When count in const_upload_info is calculated precisely (considering
>>> actual
>>> constant set length), boolean matrix setting fall in direct copy path,
>>> unless
>>> transpose is required. The case of incomplete last row for matrix should
>>> be
>>> handled in set_constants() for transposed boolean constant only.
>>>
>>> Signed-off-by: Paul Gofman <gofmanp at gmail.com>
>>> ---
>>> v5:
>>> - added check for constant size not exceeding parameter size. The
>>> check for
>>> non array, non struct constants should be sufficient as the
>>> dimensions of
>>> arrays and structs are derived from const_set data and register
>>> counts
>>> from constant description is not used for them.
>>
>> I don't understand what you mean here.
>>
>>> @@ -1417,6 +1433,16 @@ static HRESULT init_set_constants_param(struct
>>> d3dx_const_tab *const_tab, ID3DXC
>>> && !info.transpose && info.minor == info.major_stride
>>> && info.count == get_offset_reg(const_set.table,
>>> const_set.register_count)
>>> && info.count * sizeof(unsigned int) <= param->bytes;
>>> + if (info.minor_remainder && !const_set.direct_copy &&
>>> !info.transpose)
>>> + FIXME("Incomplete last row for not transposed matrix which
>>> cannot be directly copied, parameter %s.\n",
>>> + debugstr_a(param->name));
>>> +
>>> + if (info.major_count > info.major
>>> + || (info.major_count == info.major && info.minor_remainder))
>>> + {
>>> + WARN("Constant dimensions exceed parameter size.\n");
>>> + return D3DERR_INVALIDCALL;
>>> + }
>>
>> It seems to me that this catches all the problematic cases.
>>
>>
> Yes, that what I mean above :) I tried to explain why I don't need a
> separate check that for arrays and structs, but probably the explanation is
> less clear than code itself.
Ahh, I see. Indeed the code speaks for itself :D
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