[PATCH v5 1/2] d3d10core/tests: Add a geometry shader test.

Henri Verbeet hverbeet at gmail.com
Thu Mar 23 08:19:51 CDT 2017


On 22 March 2017 at 23:53, Matteo Bruni <mbruni at codeweavers.com> wrote:
> Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> ---
> v2: Update for the changed get_texture_readback() and the new
> create_buffer() helpers.
> v3: Strip debug info from the GS.
> v4: Drop some unnecessary state setup.
> v5: Get rid of an unused variable.
>
> This now passes on r600g. It looks like it was indirectly fixed by Mesa
> commit 0d383a79a8f13bb00ed5e5d84f41071b43c7e92d "glsl/lower_output_reads:
> fix geometry shader output handling with conditional emit" which is in
> Mesa 17.0+.
>
And 13.0.2+, for what it's worth.



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