[PATCH 3/6] wined3d: Disable ARB program extensions on core profile.

Henri Verbeet hverbeet at gmail.com
Mon May 8 07:39:52 CDT 2017


On 7 May 2017 at 20:32, Matteo Bruni <mbruni at codeweavers.com> wrote:
> None of the ARBfp shader backend, fragment pipe replacement or blitter
> are currently in working condition in core profiles (nor they are
> expected to be in the foreseeable future).
>
Sure, but you can just check for WINED3D_GL_LEGACY_CONTEXT in e.g.
wined3d_arbfp_blitter_create(). (And arguably, the shader backend and
fragment pipe cases can't even happen unless you took extra steps to
break your setup.)



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